
Inside the studio
Ideas taking
shape.
A closer look at our concept studies and development interests. These are explorations, not downloadable games.
World Studies
Places with a past
Ruined bridges, distant towers and unfamiliar paths. These environment studies explore how a location can invite curiosity before a single line of dialogue.
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Prototype Lab
Small experiments. Useful discoveries.
A space for exploring movement, progression and encounters before they become part of a finished game.
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Narrative Systems
Stories in the surroundings
We explore how architecture, rescued characters and objects can reveal a world through play.
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Combat Sandbox
Challenge you can read
Combat studies focus on clear warnings, room to react, and recovery windows that reward a good decision.
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Visual Development
Finding the world’s identity
Colour, light and silhouette studies help shape the atmosphere of the Lost Kingdom. Artwork on this page is illustrative concept work.
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